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Robo Delivery Prototype's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #172 | 0.348 | 1.000 |
| Quirkiness | #172 | 0.348 | 1.000 |
| Secondary Theme Interpretation | #172 | 0.348 | 1.000 |
| Gameboy Soul | #172 | 0.348 | 1.000 |
| Graphics | #172 | 0.348 | 1.000 |
| Soundtrack/SFX | #172 | 0.348 | 1.000 |
| Overall | #172 | 0.348 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
Your goal is simple: deliver a box from point A to point B. But unlucky things just keep happening to stop you. Solve puzzles, find routes, and above all, keep the box safe.
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Comments
It doesn’t work under Linux with Wine either.
Cant play it.
Same as the other comments, tried to run it, didn't work
Thanks for the feedback, We'll try to fix it
Can confirm that it unfortunately doesn't work. Next year, see if you can create a web build. Those are best for game jams to make sure your game gets played and rated!
Thank you! We hopefully can re-release this for web if we get it working!
Uh, this appears to be a loose Mac executable called “main” that, at least in my case, doesn’t work. I’m curious what this seemingly Python based game was bundled up with. In any case, I don’t feel comfortable rating since I can’t play it. =[
Thanks for the feedback, we're planning on releasing a better version in the future since we weren't able to fully realize our idea. We'll make sure to provide support for other platforms then.
Digging through the supplied binary, and it appears to be expressly for MacOS x64, in the Mach-O binary format. Not sure how many people here are going to be able to run that without jumping through numerous hoops to effectively emulate macOS.
We're currently working on making it work for other devices and hopefully web as well. Nevertheless, thank you for your feedback!