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Midnight Snack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #182 | 2.983 | 3.444 |
Interpretation of the Secondary Theme | #203 | 3.464 | 4.000 |
Graphics | #277 | 2.887 | 3.333 |
Gameboy Soul | #285 | 2.887 | 3.333 |
Overall | #294 | 2.637 | 3.044 |
Soundtrack/SFX | #365 | 0.962 | 1.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
A spooky game about solving puzzles in a strange house with only a little lamp light and something that comes to life in the darkness
Web Build: https://ozxybox.itch.io/midnight-snack-web-port
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Comments
I like you you gave items dimension by illuminating sides of them. That's a nice touch IMO, and not something I usually see in the realm of 2D games.
Thanks! All the sprites are normal mapped and the pixel positions are shifted with a special texture during lighting to give an illusion of depth. I'm glad you noticed it! It took a while to make haha
I loved the idea of having these puzzles with the lights and them turning on and off and how that affects the other objects in the game!
Thanks! I’m glad you liked it!
Love all the stylistic choices with the text and the teddy bear lighting! Super spooky. Would absolutely love to see something like this as a more developed game. By the way, check out our game haha, I think you might be entertained by the coincidental similarities. Congrats on the jam (and building your own engine, omg)!
Thank you!! Just checked out your game and wow! You're right, there are quite a few coincidental similarities! Great work with your entry!
Really enjoyed this one! The slow crawling text really helped build the spooky atmosphere, and the way the teddy bear sprite changes while it's in the dark was also really effective.
Huge props for rolling out your own engine! Great work all around :)
Thank you!! I'm glad to hear you enjoyed it!
The crawling text was a happy accident. It was meant to just be an intro splash screen but changed to be before every level in the final hours of the jam after my one tester said he was confused by what he was looking at haha. Not enough time to improve the art, but just enough time to explain it! Great to hear it helped with the spookiness!
You made your own custom game engine to make this, all during the game jam?! That's really cool. Good work!
Thank you! I ended up putting more time into the engine than the game itself haha, but it was loads of fun!
nice puzzle game. I wish the movement was a bit faster. I know it might not be realistic but I'm a bit impatient :) I did have it crash after the third level. I clicked space during the fourth cutscene. thank you for building and sharing!
Thank you for playing and for the comment!
I’m also impatient, haha! I also would’ve liked the movement to be a bit quicker, but I had a few weird issues with things stuttering due to float to integer rounding. I ended up making the player move exactly 1 pixel per game update (32 updates per second) to avoid it. :P
Game crashes at the end, as it tries to load another level, and the level doesn’t exist hahaha. Never managed to finish up a way to return back to the main menu!