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A jam submission

Lil DraculaView game page

A game about a little vampire trying to take control of a castle
Submitted by hectorpovov — 1 hour, 48 minutes before the deadline
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Lil Dracula's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#2112.7913.222
Interpretation of the Secondary Theme#2373.2723.778
Gameboy Soul#2553.0793.556
Overall#3122.5212.911
Graphics#3152.5022.889
Soundtrack/SFX#3650.9621.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme?
My game is about a vampire tryiung to take control of a castle, he turn into a bat, run of the sun of the curtains, and other things.

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Comments

Submitted(+1)

I liked the jump turning the player into a bat and the little dash!

Developer

thank you 😁

Submitted(+1)

I died ... a lot! :) 

I liked your game. It reminded me of super meatboy. I really liked the snappy controls. 

Developer

I'm glad that you liked it, thank you for playing :)

Submitted(+1)

cool game, I liked the first puzzle being standing on the knights head. You definitely nailed the feeling of a Gameboy game. I think you could have ramped up the difficulty more slowly, let the very start of the game be way too easy so the player has a moment to learn the game before challenging them. Thanks for making this! I had fun.

Developer

Thanks man, gonna think bout that

Submitted(+1)

That was way too difficult, yet it was good to play, the graphics was ok, yet the constant repeat of textures was a little bad for the immersion and enjoying of the game, all that put aside, i really liked to play it! Hope the next jam u submit too! <3

Developer

Thanks man, your comment made me really happy

Submitted(+1)

i found the game to be too difficult. still, thank you for building and submitting!

Developer

thank you for the comment, and thanks for playing

Submitted(+1)

oh there was one other thing, I think I was able to spam the jump and roll command to reach quite high in the first part. this was actually quite cool and fun and I could see some interesting level skip mechanics (like going over the top of the map, similar to some mario levels)

Submitted(+1)

(Sorry for the bad English)

I played the game from beginning to end, the game is extremely difficult, and returning to the stage screen every time you die is a little tiring, the lack of ost/sfx could give this game a much greater immersion, the level design is also a little difficult to interpret, but the camera definitely made me slightly queasy...

Thanks for the experience, good game. :)

Developer(+1)

I understand what you are saying, tanks for playing, I am going to improve my skills, and learn about sfx :)