Play The Linked Version
Sister Signal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #84 | 4.091 | 4.273 |
Interpretation of the Secondary Theme | #174 | 3.656 | 3.818 |
Gameplay | #238 | 2.611 | 2.727 |
Overall | #266 | 2.855 | 2.982 |
Gameboy Soul | #316 | 2.611 | 2.727 |
Soundtrack/SFX | #326 | 1.306 | 1.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
It's a first person sci-fi horror.
https://supermuch.itch.io/sister-signal
Note: Please play the fixed version! I discovered bare minutes past deadline that the main menu wouldn't load due to one misplaced character.
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Comments
Very cool interpretation of what 3D on the original Gameboy could look like. Really liked the colour palette consisting of 3 unifying colours and a contrasting one, which made the already good visuals even better and also made reading text much easier. Gameplay is basic but it does build up the atmosphere very well. RIP audio though.
Overall, solid game 👍
Wow! This is a visually impressive game and tje story is great, the atmosphere is already top noch, with music and sfx it will be a real treat!
As others have said this game is extremely aesthetically pleasing and the addition of music and SFX would make it sooo creepy. The design of the environment of the maps is really well too!
I'm not sure if I completed the game or not, I basically explored the ship a few times until the "sister" came to get me. There may be a bug but nothing happens when she get me (other than I can't see where I'm walking very well).
This is the beginning of the kind of games I love and would buy for a full version. Great job :}
3D! The core mechanics are excellent. This is an amazing way to implement a 3D world within the gameboy limitations. Atmosphere and story are great, and I would love to see an extended version at some point.
Beautiful aesthetics, the perspective projection with pixel shader, and palette choice makes it very atmospheric and immersive; loved the transition from zero gravity to gravity; With the omnious soundtrack. indeed it feel like a _sinister_ signal.
Very impressive visuals, I love the atmosphere. You were able to convey a lot of detail and sense of space in such a small resolution. Looking forward to play this with sound.
Very interesting and creepy vibe (played with the Aphex twin background music). Awesome work on the space station as well
GOD the visuals for this are intense! Great job!
I did have trouble figuring out what i was supposed to be doing though, but this was so impressive!
Great visuals, and looks very polished, great job ! And it is very horrifying with the audio !
It could have been sooo cool to have music and sfx, your game would have been better !