It seems a bit obtuse, it looks good and sounds fine but I felt like every time I explored I found a dead end or a chase I couldn't keep up with. Which engine did you build this ith?
Play game
Spooky Delivery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy Soul | #115 | 3.833 | 3.833 |
Interpretation of the Secondary Theme | #221 | 3.333 | 3.333 |
Soundtrack/SFX | #242 | 2.667 | 2.667 |
Overall | #243 | 2.967 | 2.967 |
Graphics | #291 | 2.750 | 2.750 |
Gameplay | #303 | 2.250 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
You are chased by a giant hand in a space station
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