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A jam submission

Not Your Time - GBJAM 12 - UnfinishedView game page

2D Adventure Puzzle Game
Submitted by Phlegmlee, Leklinx — 11 hours, 31 minutes before the deadline
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Not Your Time - GBJAM 12 - Unfinished's itch.io page

Results

CriteriaRankScore*Raw Score
Soundtrack/SFX#1413.2863.600
Overall#2912.6472.900
Interpretation of the Secondary Theme#3012.7393.000
Gameplay#3112.1912.400
Graphics#3192.4652.700
Gameboy Soul#3262.5562.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme?
Not Your Time is a Game Boy themed game about exploring a maze, can you make it to the middle of the Maze? The middle promises freedom from this purgatory you are in.

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Comments

Submitted(+2)

That was alright! The mechanics are a bit strange, but I managed to defeat the reaper and light some of the towers. I'm not sure if I got all of them, but I searched most of the map.

I'm not sure why the attack seems to work from any distance as long as the enemy is active. It's an interesting decision!

It's hard to tell the dark floor and dark wall apart. Overall, the dark floors are a bit hard on the eyes with their scattered white-on-black patterns.

The atmosphere is amazing! Is is despairing, creepy, and unnerving! The soundtrack is also superb. It's melancholy, morose, and disturbing. It is one of the best soundtracks in the jam!

All-in-all, good work! Congratulations on the submission!

Developer (1 edit) (+1)

The attack works from any direction due to my enemy’s using one large detection radius for attacking and being attacked. I found that the attack was a bit too difficult to line up when the enemies had a smaller hitbox for detecting the sword.


It is an unfortunate feature and I do plan to change it.


What I need to do is refactor the characters scripts using a state machine instead of the quick spaghetti code I threw together for the jam lol. The Boolean method is quick to code but very error prone. Also why the sword can get stuck attacking if you spam it.


thank you for playing and I am glad you enjoyed it despite its jank and being unfinished.


In future jams I will definitely adjust my scope to meet the time frame allotted.

Submitted(+2)

Really atmospheric! Well done!

Developer

Thank you for playing! Have a great day.

Submitted(+2)

The soundtrack is excellent and I'd like to see what you do next with the game, keep at it!

Developer

Thank you for playing! I do plan on finishing it but idk how long it will take me.

Submitted(+2)

Fun experience! Would have been neat to see finished!

Developer(+1)

Thank you for playing! I hope to finish it.

Submitted (1 edit) (+2)

This one was interesting, I'm curious, would this have gone in the direction of an adventure game like Zelda if it were finished? The music was pretty good!

Developer

Not too sure what to compare it to, if I had implemented the story the goal was to save your little brother from the center of the maze and then move on to the afterlife.

Submitted(+2)

I really like the soundtrack for this game. It really fits the mood of the color palette you chose!

Developer (1 edit)

Soundtrack is all thanks to Simone Miceili. He is super talented. Thank you for you kind words.