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Get Braced For Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of the Secondary Theme | #66 | 4.091 | 4.091 |
Graphics | #214 | 3.182 | 3.182 |
Overall | #248 | 2.891 | 2.891 |
Soundtrack/SFX | #256 | 2.455 | 2.455 |
Gameboy Soul | #294 | 2.636 | 2.636 |
Gameplay | #311 | 2.091 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
Theme: The game is set in "space," where your ability to breathe depends on how well you press the "space key" on your keyboard.
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Comments
Fun idea of needing to press space for oxygen. I really liked the graphics and menu.
One thing though, because of the slow movement speed it is very difficult to dodge the asteroids.
We're so glad you liked the game, we hope you had fun! We will also take your feedback into consideration, thanks!
For some reason, Pressing E to trade with aliens doesnt work for me :/
Actually it should work, and it does, but we're so sorry you're having such a problem. We hope you still enjoyed our game!
Even with 58 seconds, I was not skilled enough to avoid the asteroids.
I thought my game was difficult, but you beat me ( ͡ᵔ ͜ʖ ͡ᵔ), the oxygen idea is great
Hi, I just played your game. The concept is nice but there's room for improvement in the physics. Also, I think you can add a life system because it's too hard! Haha.
Thanks for the feedback! We will consider making our games easier. ^-^
I liked the game, but the movement speed is a little slow.
Yes, the character movements seem slow, but we deliberately made it so that it feels like space. Thanks for the feedback though!
I love the 'press space' to count the seconds you have to play the game, I think it's great , but I dislike the fact that if I die, I have to do it all over. It would be great to have some lifes to spare when you play. Also, Love the art and the sprites!!!
Thanks for your feedback!
This is a neat concept, but I keep dying for no reason. This game could’ve used a bit more polish. It also doesn’t appear to adhere to the 160x144 resolution very strictly.
We kept the aspect ratio by multiplying 160px × 144px by 3. Also it is possible to avoid the meteroids and spikes, you just need to think and try more, have fun!