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NULL Invaders's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of the Secondary Theme | #206 | 3.466 | 3.875 |
Gameboy Soul | #235 | 3.130 | 3.500 |
Gameplay | #295 | 2.236 | 2.500 |
Overall | #300 | 2.527 | 2.825 |
Soundtrack/SFX | #327 | 1.789 | 2.000 |
Graphics | #343 | 2.012 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
the alien fights the humans in space
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Comments
It took a minute for it to load, but it played with no problem on my Mac. I was able to move 4 directions and shoot with no problem. I killed over 100 human but they still kept coming so I let them take my planet. I probably would have kept fighting if there were different enemies or milestone achievements. All in all I think it is solid game for the jam. I liked how the humans were the invaders and that the rounds were large instead of tiny.
It took a minute for it to load, but it played with no problem on my Mac. I was able to move 4 directions and shoot with no problem. I killed over 100 human but they still kept coming so I let them take my planet. I probably would have kept fighting if there were different enemies or milestone achievements. All in all I think it is solid game for the jam. I liked how the humans were the invaders and that the rounds were large instead of tiny.
I could not test it, because it crashes the browser on macOS (known problem for Godot 4 and web export)
The game was nice, feels a bit repetitive. Its nice you got a product out, it sure is harder then imagined :D
You got music, menu screen, you followed the theme and rules so well done on that!