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MiniMart (GamesPlusJam2021)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #8 | 3.814 | 4.231 |
Design | #11 | 3.536 | 3.923 |
Fun | #12 | 3.467 | 3.846 |
Overall | #13 | 3.675 | 4.077 |
Visual | #15 | 3.744 | 4.154 |
Originality | #20 | 3.606 | 4.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the most challenging part of making your entry?
Exporting from Godot Properly (failed to get it working in browser)
What was the most fun part?
Writing the Customer AI code
Anything else to add? (important controls, assets used, special mentions, etc)
Check out my music pack if you like the music.
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Comments
That was really fun and relaxing! For some reason it was just fun running around restocking shelves and constantly ordering resupplies. My one nitpick would be that there was never really a time when I didn't want to be running so maybe have holding shift be for walking would have made more sense as it got to a bit of finger strain holding shift down all the time :) I really enjoyed the music in the game, it really added to the whole vibe of the game. Great work!
I liked it never even noticed you could order more stuff till I read the comments but everyone already talked about that. I like the simple pixel art as well good job!
Yeah I really need to make that more clear, totally my bad. I spent so much time on the AI I didn't do great with the tutorial.
its all good nothing you can't fix easy enough in the future but you did do a really good job on the ai
This is very fun and rewarding! I can see how this can expand into more features like new items to buy, store expansion, specific customers/goals...etc. A lot of potential, I enjoyed it a lot :)
I agree with ironaxia that an arrow indicator could be helpful for at least tutorial purposes because I was also lost in getting in the computer room, I also had trouble finding the truck at first and missed like a couple of my orders. Otherwise everything else was great and well polished!
This was a really cool and polished submission!
I absolutely love management games and this did not disappoint. The only minor complaints that I have are that I had a hard time finding my way into the computer room at the beginning (like others have mentioned) and that I occasionally had my shipments disappear out of thin air. I can see how there might be a robbery mechanic in the game if you don't get your shipments in time, but there was one occasion when a brand new shipment arrived, I was standing right beside the truck, and the shipment immediately vanished before I could pick it up.
Those two issues aside this was fantastic! I found the brief gameplay loop to be addicting and I think that you could have something really special on your hands if you wanted to continue developing it further.
Great job!
(P.S. Also I would have looooooved it if you could stack more than three boxes. Though I understand why you didn't go down that wacky/silly rabbit hole)
Very fun! Worth the download. The music is nice and the cha-chings are rewarding.
As said before, the computer part is not obvious to find at the beginning. I think that if you have the possibility to add an arrow or to add a door in front of it would be easier to find it.
But otherwise the music is excellent, the AI is well done, and the game is funny.
I would wait to see updates.
wasnt clear the goal of the game. Also I spent a bit time to find the way to computer to order more goods. And last thing , how your game connected to the jam topic?
I like music and sfx.
Thank you for the feedback. I don't think you were alone in having a hard time finding the computer room, I will keep this in mind if I update the game (also the quick text showing the goal only pops up when you enter that room, so that's a problem).The idea was to turn a failing mini-mart into the best mini-mart, again only displayed in a quick text when entering the shop the first time. I spent so much time on the system/AI I had to rush through the tutorial/story section.