Play game
Wilbur the Wizard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #548 | 2.167 | 3.250 |
Fun | #601 | 2.333 | 3.500 |
Mechanics | #611 | 2.167 | 3.250 |
Overall | #622 | 2.333 | 3.500 |
Sound | #655 | 1.667 | 2.500 |
Aesthetics | #701 | 2.167 | 3.250 |
Theme | #840 | 1.500 | 2.250 |
Story | #860 | 1.000 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
Some Assets from the online Course
Leave a comment
Log in with itch.io to leave a comment.
Comments
Excellent, enjoyed 90 time and 123 score. It was really a good hunt.
As far as I can tell - you have procedural generation of each level?? That is incredible! The game is super cool, the graphics are clean and there are so many cool things about this game! I have included a few things that I want to note to help your game improve:
1) As someone already said, the footsteps sfx gets repetitive fast and needs variation / probably needs to be quieter - a background sfx to add immersion, not the main thing players hear
2) I feel like the screen shake is a bit on the excessive side - maybe a personal preferences
3) I noticed my bullets would collide with pickups instead of shooting through them as expected
4) The music would change randomly in the middle of one track and feel jarring
5) It was hard to know that I need to find the level exit after I defeated all the monsters - sometimes that was harder
6) A few times a monster spawned inside me so I took immediate damage
7) If a monster is inside my collider, I am immune to any more attacks from any enemy
8) The lag spike from starting a new level made the game freeze for a long time - maybe adding a loading screen?
Overall, super impressive! Good job with the game! It was a lot of fun! Would be cool if there was something new / different added with each level, but got a game jam, this is a really good job!
Thanks,
This game is from a online course and it ist modified a lot, there was no more time for polishing this game, we worked on two games for 2 game games 😁😁
Great job, nonetheless! Just pointing out a few things to help improve! Hope it helps!
Hello Everyone
it´s my fault I don´t exported the Game,
I reuploaded a New version of it
I downloaded the source code and ran the game in my Godot editor. I'm sure you were just time crunched or something. Ideally you would provide the exported .exe and .pck files for those people who don't use Godot (or won't bother running it from source code like I did). Exporting a web build is a great idea for a game jam also.
As for the game itself, the soundfx of the walking got old quick. I suggest lowering the volume down some and varying the pitch slightly each time it plays (randomly set the pitch scale [such as $AudioStreamPlayer.pitch_scale = randf_range(0.9, 1.1) ] through GDscript each time you play the sound). The graphics were fine and I liked the idea of the game. Keep at it!
I can't find the .exe file to run your game. Am sorry!
Yes, its my fault,
now there is a build version.
Unfortunately, I was unable to download and play this one myself, there is still time if you are able to upload a different version for windows / web
Yes, its my fault,
now there is a build version.
That is a .7z, can you upload a zip file of the game folder instead for download?
check
Looks like you have provided your source repo instead of a build. I don't have godot so couldn't try it out. Maybe someone else can build and run it to review it.
Yes, its my fault,
now there is a build version.
Thanks for fixing the build. Played it now, it's pretty cool! Well done.