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Cow Island: Escape or Perish's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics | #782 | 1.890 | 2.143 |
| Mechanics | #814 | 1.512 | 1.714 |
| Theme | #819 | 1.638 | 1.857 |
| Story | #834 | 1.134 | 1.286 |
| Music | #925 | 0.882 | 1.000 |
| Sound | #926 | 0.882 | 1.000 |
| Fun | #944 | 1.008 | 1.143 |
| Overall | #963 | 1.134 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
all assets were downloaded via itch.io through various packs.
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Comments
Good start to a game that I think I would like. Keep it going! Well done.
Nice job submitting this game, keep the good work!
Nice start! I like the idea
Thank you. I'm definitely excited to continue working on it.
Cool idea, but not much gameplay yet
Thank you. I plan on fleshing the game out more once the Jam is over. I only had about a day maybe a day and a half to work on it. Work got in the way so I spent most of Sunday and a little bit of the day Monday before the Jam ended trying to get as much finished as I could.
Love the cow picture. I couldn't pick anything up, so haven't yet voted in case you can tell me what i'm doing wrong
Sorry about that. I meant to add the controls to the page. I will update it as soon as I can. However the items you can pick up are: plant, stick and stone. You can use the E key to interact. Tab will open up the inventory menu. Unfortunately my job took a lot of my time so I was only able to spend Sunday on the game. I was hoping to add a lot more features to it but just ran out of time.
While the idea sounds interesting, I cannot really say whether it was fun since I could not get beyond picking up a few items. When I finally found the crafting menu I couldn't see any recipes and it looked like I only picked up sticks (also, the mouse being visible was a little annoying)
Yes, sorry about that. The recipes and crafting wasn't finished unfortunately. I was trying to get it all in but time was my enemy. I didn't start the game until Sunday due to some work deadlines that I had to meet. The game will be fleshed out more. I am working on more features now but unfortunately it will generate a new build and that goes against the rules of the GameJam. However once the Jam has concluded I will be uploading a new build that will address the crafting and inventory issues.