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Microverse Mayhem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #479 | 2.772 | 3.143 |
Aesthetics | #490 | 2.898 | 3.286 |
Story | #571 | 1.764 | 2.000 |
Music | #671 | 1.638 | 1.857 |
Overall | #672 | 2.142 | 2.429 |
Sound | #677 | 1.638 | 1.857 |
Mechanics | #712 | 1.890 | 2.143 |
Fun | #761 | 1.764 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
virus assets
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Comments
Nice work. I liked the virus visuals and the story bits after each level. The gameplay was smooth and levels got harder as you went. Could be good to add some pickups or extra mechanics to mix things up a bit. Overall solid entry
Thanks for your comments !!!, I will continue to improve.
The visuals are quite nice. Also good job in making this game!
Thanks for your comments
Thank you for the game! I liked how you implemented story elements for completing a level, and overall things seem to run smoothly and not buggy. The levels get progressively more challenging. The avoiding "bullets" by themselves gets a little bit annoying after a while, so if there is further development maybe add some additional items?
Thank you so much for your feedback!
I'm glad you enjoyed the story progression and smooth gameplay. I totally understand how dodging bullets alone can become repetitive—I'll definitely consider adding more interactive items or mechanics in future updates to keep things engaging. Thanks again for playing and for the helpful suggestion.
Spoilers for gameplay in comment!
Hi Poegen,
I like the visual style of the virus and the backstory for the player's organism. One thing that I think could elevate this even more is to have some objects the player could pick up that would encourage them to take some risks or explore more of the area rather than just looking for that safe zone to occupy. Could also give depth to how the organism has survived as long as it has, maybe interacting with some of its own healing capabilities. I also think that you could add the story element as the text after the level rather than just the Win comment. Overall, it's a fun concept and I think it does well with the tiny theme
Thank you so much for the feedback! I really appreciate it and will work on improving and adding more based on your suggest