Great music! Great gameplay! Great idea and mechanics! What can I say... GJ
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Unyielding Frost's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1 | 4.571 | 4.571 |
| Aesthetics | #29 | 4.429 | 4.429 |
| Overall | #39 | 4.000 | 4.000 |
| Music | #43 | 3.857 | 3.857 |
| Story | #59 | 3.714 | 3.714 |
| Fun | #167 | 3.571 | 3.571 |
| Sound | #185 | 3.286 | 3.286 |
| Mechanics | #229 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
no
Comments
really great job. The best visually appealing game I have played yet. Also there were two modes of playing which added to the diverse gameplay. the updating using resource is well implemented.
Really great idea that looks great... the feel reminds me a lot of Diablo 4... Well done!
I kinda get the ideas. It's nice to be able to venture for something and fight waves of enemies.
While the overall aesthetic is nice. The control is rather unfriendly for players.
It's adding difficulties on top of the NPC side.
Also I don't even know how to control during the waves and kinda lost during venture time.
The HUD is too minimal, it didn't show much needed info. So I'm not even sure how the wave defend triggered. Maybe after I talked with the NPC? Well then that's added difficulty if I have no clue what I'm getting into, right?
So maybe provide more clues toward various activities. Draw the clear borders between the venture scene and the wave scene, so the player knows when to venture and when to defend.
yeah.. im sorry it for sure has problems, and i never was able to convey, the wave survival is just basicly a cutscene to see if you survived another night, perhaps if i spent more than 3 real days on it and had ever made a 3d game before heh.. , i do kinda wnat to go back and patch up this game tho so its more friendly and has a couple more features down the road tho.
HI! The game is very nice, I really liked the concept of recovering resources and companions to be able to defend your base. The only flaw is that the purpose of the game and what happens is not immediately clear. You have to try a little to understand how to play. But overall it's fun and the graphic style is also nice.







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