Nice! Initially I wondered if I should be able to move to more than just to the furthest left/right as the orbs were spawning somewhere between, but realised it's because you need to be able to move really quickly. I struggled sometimes to get out of the way fast enough, but when I did pull it off it felt very rewarding! Minor point, but I tried holding down A to give my finger a rest and while it didn't keep registering the hits, the sword animation carries on playing as if I were still hitting the tree. All in all a fun game :)!
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The Last Evil Tree by Malisony's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #616 | 2.079 | 2.750 |
Story | #632 | 1.890 | 2.500 |
Sound | #710 | 1.701 | 2.250 |
Overall | #758 | 2.079 | 2.750 |
Mechanics | #763 | 1.890 | 2.500 |
Fun | #783 | 1.890 | 2.500 |
Theme | #795 | 2.079 | 2.750 |
Aesthetics | #895 | 1.701 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Yes: Girl Knight Character Asset by JumpButton; Fantasy Forest Backgrounds by Lornn; Fantasy RPG Soundtrack Music by alkakrab; Effect Bullet Impact Explosion by BDragon1727. All of these were taken from the itch.io site and they are all free.
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