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A jam submission

Tank SurvivorView game page

One Tank, One Life, One Chance. You can't win, so take as many of them with you as you can!
Submitted by OniRyo — 3 days, 1 hour before the deadline
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Tank Survivor's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#1663.3333.333
Music#1683.5003.500
Overall#2233.5003.500
Mechanics#2833.1673.167
Fun#2893.3333.333
Story#3732.5002.500
Theme#4393.1673.167
Aesthetics#5143.0003.000

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Composition code snippets (which had to be 90%+ rewritten anyway), Kenny's for graphics, Shapeform Audio's free SFX pack for tank shots, SketchyLogic on opengameart.org for BGM. Xolonium Font by Severin Meyer from dafont.com. Further details and links for license verification are listed on the game's page under the Credits section (All are CC licensed, many are CC0)

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Comments

Submitted

Nice job on it, the mechanic worked well and it was fun to play.

Submitted(+1)

Great game! I struggled with moving, but I think that's just me and my lack of skill haha. I only got up to three kills, but I still had fun playing! I know you used Kenny assets, but just food for thought, it could be good to have the main tank be a different color than green (like blue), because it can blend into the grass a bit and be hard to see. Otherwise, you did a good job! Congrats on your submission! :- )

Developer

Yeah, tank controls can be a little weird if you aren't used to them. Little bit of practice though and I'm sure you can be running the enemy tanks around the map in no time though - until they ambush you and spam the screen with bullets and missiles anyway ;)

As far as the tank color, that's actually a good point. If I keep with the green tank color after the jam (I do want to update the game a little bit more) I'll look into ways to make it pop a bit more :)


Glad you enjoyed! Tanks for playing :)

Submitted(+1)

OH MY. the tanks for playing got me haahah

Submitted(+1)

The control reminds me of an old browser game that I used to play a lot with my friend. Great job with this one!

Developer

Awesome, gotta love when something hits ya right in the nostalgia (in a good way)! Glad you enjoy it, tanks for playing! :)

Submitted(+1)

It reminds me of some classic game, but I can't put my finger on it. Very nice :) (but boy did I suck at it :D) 

Developer

My friend said it reminded him of Battle City for NES so maybe that was it? Never played it myself, but I was definitely going for the same retro NES/SNES era vibe. The 80s and 90s by far had some of the best games imo so I often try for something similar with the games I make.

Tanks for playing :)

Submitted(+1)

Cool visuals and overall a really cool game.

Developer

Thanks, the graphics are both Kenny's assets, Godot's built in particles, and a smoke sprite sheet from open game art. I was surprised how well it all came together in the end :)

Tanks for playing! :)

Submitted(+1)

This was fun, and I'm glad to see more vehicle games. I feel like we never get enough of those nowadays lol.

Very tough difficulty, I like the addition of the Dev's high score to rile the player up to try harder lol.

Developer(+1)

You're right, there really doesn't seem to be enough of them it seems.  Closest popular game that is 'vehicle combat' in recent years seems to be Mario Kart and the occasional Twisted Metal.

The Dev high-score was literally put in just before uploading about 2 hours before submissions closed (along with the high score system in general). If you  can beat it, it changes some graphics on the main screen to celebrate outdoing me at (literally) my own game ;)

Submitted(+1)

Fun game with a fun idea. It's pretty challenging, but with a bit of practise, I managed to get 20 kills. :)

Developer(+1)

Ohh!! That's pretty good! Usually I can't get much past 20 myself (initially I could only get to 12-15). At first I was concerned the game was too hard, but then when I realized a big trick is to make a loop between the 3 health upgrades I was able to hit my 42 high score before I got ambushed.

Two of the health power ups you can see the sparkles but not the item itself so it's a little hidden (one is behind a tree, the other behind a building), but still can be spotted when you aren't panic running from 5 enemy tanks at once lol


Glad you enjoyed! Tanks for playing! (yes, I had to lol)

Submitted(+1)

Nicely put together, the assets you went with work super cohesively and the game controls smoothly. Very satisfying to take down the enemy tanks, well done!

Developer(+1)

The visuals are the Kenny Top Down Tank and the Kenny Urban kits. I was pretty amazed myself with how smoothly they worked together, especially considering  that since the urban tileset is like 1/8 the size of the tank tileset, I don't think Kenny initially intended them to be used together.

I realized early on how tough the tanks were going to be at times so I really wanted to add a little extra to when you kill them. I forgot to add a special larger explosion for when you kill them, but it worked out pretty well in the end.

Glad you liked it! Tanks for playing!