Fun, simple game! I definitely see the potential in scaling with different pathways for the enemies, different visuals for the enemies, a nice pew pew sound. But overall, a good game! It would help to be able to see where I am shooting for ranged attacked, but other than that, it's relatively intuitive!
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Last Stand - Defend your castle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #214 | 3.703 | 4.000 |
Mechanics | #248 | 3.240 | 3.500 |
Fun | #392 | 3.086 | 3.333 |
Overall | #476 | 2.932 | 3.167 |
Story | #533 | 2.160 | 2.333 |
Aesthetics | #677 | 2.469 | 2.667 |
Music | #928 | 0.926 | 1.000 |
Sound | #941 | 0.926 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
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