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Apocalypse Personnel (game jam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #131 | 3.858 | 4.167 |
Mechanics | #334 | 3.086 | 3.333 |
Overall | #347 | 3.240 | 3.500 |
Sound | #347 | 2.932 | 3.167 |
Fun | #392 | 3.086 | 3.333 |
Story | #533 | 2.160 | 2.333 |
Aesthetics | #595 | 2.777 | 3.000 |
Music | #841 | 1.234 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
Just me and a couple free assets
Did you use any existing assets? If so, list them below.
I used: Backyard Top-Down Tileset By Kittens and Elves at Work as well as Sound Effects from ProductionCrate.com, Credits and links are on the game page as well
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Comments
I liked this very much, simple defence game. Though I found it very punishing that I couldn't move the defences between rounds. The new defences didn't seem to be enough when the number of enemies increased. The sniper tower also seemed to attack in a direction even though the attack zone was a circle, plus the range seemed infinite?
Good work, it did hold me for a couple of rounds, just messing with the different defence types :D
I'm glad you enjoyed it! The sniper tower was the last thing i made, and i finished it literally minutes before the jam was over, so it would not surprise me if its broken lol. balancing the difficulty and resources is definitely gonna be a major focus for the completed version of the game
I liked the tower defense mechanic :p
If you continue this project after the jam to polish it a bit it could become a good little game !
thanks! I'm pretty happy with the concept of the game but I definitely think I could do it better, so I'm thinking I will probably work on it after the jam to make a full version
I really like the concept of this game. It has simple mechanics but is yet very challenging. But I found one problem: If you move your people far away from the zombies, the zombies just leave and afterwards nothing happens anymore. Neither was I able to construct more buildings nor did any new zombie waves occur.
Thanks for the feedback! the zombies are set to just move forward when they don't have a target, so it's not too surprising they just end up walking off the map, sadly I didn't have time to find a better way to handle their AI. I may revisits this game when the jam is over though, so the heads up is appreciated
Quick note: I also used Zombie and Character sprites/animations made by cuddle bug, but wasn't able to put it in the submission, credits and links are still on the game page tho