Took me a while to understand the larger goal of the game - like why would I want to tip the scale to the evil side? - but once I got it, it was really interesting to try and strategise how to use your cards in every given year. The card sacrificing mechanics were fun and varied too.
Play game
Deal with the Devil's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #337 | 2.333 | 3.500 |
Mechanics | #358 | 3.000 | 4.500 |
Sound | #419 | 2.500 | 3.750 |
Fun | #432 | 2.833 | 4.250 |
Aesthetics | #434 | 3.000 | 4.500 |
Music | #488 | 2.333 | 3.500 |
Theme | #743 | 1.833 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
Nope
Leave a comment
Log in with itch.io to leave a comment.