Very fun game.
Nice job
Criteria | Rank | Score* | Raw Score |
Fun | #234 | 3.353 | 3.353 |
Mechanics | #316 | 3.059 | 3.059 |
Theme | #516 | 2.471 | 2.471 |
Aesthetics | #593 | 2.471 | 2.471 |
Story | #598 | 1.706 | 1.706 |
Music | #731 | 1.176 | 1.176 |
Sound | #747 | 1.176 | 1.176 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Link to your source?
https://github.com/csteitz01/WKUOMUS
Good work mate.
This was fun.
I can't wait to try the full version of your project.
I know it’s unfinished, but I love the feel of the character. Don’t stop it, there’s something good here. And lol @ quizzes and tests, we could all definitely shoot those away haha
Due to time limitations you were unable to finish the game, and that's perfectly fine! I'll try and comment on the things you DO have only!
PROS:
- Very smooth controls, very responsive
- Theme was implemented well in the form of a roguelike/lite?(I keep mixing these 2 up haha)
- You could feel the impact of the upgrades upon pickup
- Randomly generated I believe?
- Good start to something bigger for sure!
- Massive amounts of bullets yet no frame problems on my end at all!
Point(s) of improvement:
- I sometimes lost track of my character underneath all of the bullets.
- Sometimes, upon accessing different screens, my character would end up off-screen somehow.
Grats on the submission! Good luck on your future jams! :D
Too bad you didn't have enough time, it's a good start.
For me the player moved too fast, he was zooming from one screen to another, making it more difficult to shoot the enemies. Also, the bullets got bigger and longer somehow, something to look in to when you have more time.
player character immediately put a smile on my face ....lol
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