Play Sanity Balance
Sanity Balance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #233 | 2.750 | 2.750 |
Graphics | #257 | 2.813 | 2.813 |
Audio | #295 | 2.313 | 2.313 |
Overall | #310 | 2.487 | 2.487 |
Innovation | #320 | 2.375 | 2.375 |
Theme | #355 | 2.188 | 2.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's always nice to see another "bean" character (it's exactly what we did in our game - though hid the shadow). Nice submission - the environment is cool and performs really well!
Not gonna lie, I wasn’t totally sure what I was doing first—but it looked cool and felt fun! after playing sometimes ! 😄 Excited to see where you take it next. Good stuff!
If you get a chance, check out my two games too and drop a rating—would mean a lot, buddy. Good luck with the jam! 🚀
I really like the concept!
The graphics where nice but i found the audio to be a bit too repetitive.
Really good submission!
Making music isn't my strength, as I don't know how to play an instrument or understand music theory. Knowing that, I still decided to make it by myself — that's why the audio may sound bad or repetitive. Thanks for your constructive and nice review!
Loved how the enemies stacked on top of each other and exploded, bouncing each other into the sky (not sure that was planned, but i found a sweet spot were they'd all gather at the same place and couldn't hit me, that was quite fun :D )
🤣 thanks for playing!
I like the idea but I don't like how you implemented the theme of balance, because you only can kill bunnies to keep increasing your insanity level. There is no way of reducing it, at least I didn't find one.
Cool Game! does the insanity meter make more enemies appear?
Thanks! And yeah more enemies appear as the insanity meter goes up.
That was good fun! Ended up with 295% insanity. Cool shader too.
295% WOW, even I got only up to 260%. Thanks for playing!!