the artwork is beautiful, but I would have liked it if the correct note corresponded to the note of the background music. Other than that great job
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ScaleBoy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #107 | 3.688 | 3.688 |
Innovation | #197 | 2.938 | 2.938 |
Theme interpretation | #238 | 2.938 | 2.938 |
Overall | #248 | 2.875 | 2.875 |
Audio | #257 | 2.688 | 2.688 |
Gameplay | #331 | 2.313 | 2.313 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/MxPy/Github-GameOff-2023
Comments
Nice job! Really great concept and nice use of post processing effects :) I just found that it was hard to press the keys in the right moment, the game was a bit unforgiving in that regards, but besides that nice work!
Very interesting concept! Couple nitpicks: I think I would like to be able to go through the intro quicker (via user input) and also I think it would be better if we could try the tutorial again immediately after failing without having to walk back up and go through the dialogue again. The art style and animation is really cool! The gameplay was a little tricky to get the hang of, but it eventually clicked for me. I wasn't sure if there was a way to beat the first level? Is it endless? I got to a score of about 90 before deciding to call it quits. Hopefully I didn't quit right before it ended. Anyways, I enjoyed it. Nice job!
The visual has some cool ideas :) As per the rhithm, the idea is cool, but i think it can be improved in two ways:
- The button to press and the UI should be the same orientation, otherwise it feels a bit strange, so for a QWE setting, i would've opted for a horizontal UI, instead of vertical;
- Button hitbox should be a little bit more big.
I hope you keep improve the game! The story and character design is very cool :)
I really like the look of the game! The battle mechanics were a little confusing tho. My timed jumps seemed disconnected by the music timing when I missed one of them.
Nice intro and sound desing, but i missed the weird balance dude, and didnt understood how to play the game from the start. So what i would advice is to give people this tutorial from the start, or move weird balance dude to the entrance, so people wont miss him :D
P.S Also loved the cuphead game vibes
I liked the game and intro but could not get the timing sorted even when I go a good comment. Maybe needs some more simplistic learner levels before the big bosses?
I love the art and the intro cutscene, but the gameplay was really difficult. Cool concept :)
I really like the character designs and the crt filter is really cool. The gameplay is creative but really hard. The concept is really good, GG!
Love the retro look, and gameplay is super creative, nice work!
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