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Grapple Pack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.531 | 4.531 |
Overall | #3 | 4.313 | 4.313 |
Audio | #9 | 4.031 | 4.031 |
Graphics | #27 | 4.188 | 4.188 |
Theme interpretation | #89 | 3.719 | 3.719 |
Innovation | #105 | 3.375 | 3.375 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/diego-escalante/GO2023-GrapplePack
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Comments
Fun gameplay. The mechanics were interesting and fun to master and the graphics were neat as well.
Excellent. Very great game. The voice acting makes it so great
11 m 23 s and 25 saves to reach the end ! I love your game it is really fun, the difficulty is well balanced and everything in your game from art to voice acting is really well done.
If it were a little longer we might think it's not a jam game! ^^ Really good job! :D
Thank you so much for the kind words! We had a bigger scope than the final version (optional side rooms that provide an extra challenge for more hardcore players. A lot of pizza-related voice lines…) but it turns out that this game was already pretty ambitious for us and for the time we had. I’m happy we were able to provide a complete experience. Thanks for playing the game!
Posting my time for reference: 7m 56s, 9 saves
I loved it, it had a perfect difficulty for a jam entry, was charming and felt nice to control. Maybe not the most innovative game idea, but it was perfectly executed!
This game will definitely be high in the ranking. Very well-crafted and with a lot of personality, congratulations
God damn this is good. Simple, to the point, knows what it wants to do and does it.
Loved the 'clever secret' dialogue btw, 10/10 haha.
Mild control issue: holding W and pressing space locks you in place (not a big deal just a little annoying).
Overall, very good game. Good work!
I am so happy someone found that extra bit of dialogue. There’s a lot of optional dialogue that not everyone will experience but I did wonder if anyone would have found the dialogue you found.
As far as the issue with W + Spacebar locking you in place: Unfortunately I cannot reproduce the issue. I can’t be certain, but perhaps this might be more of a hardware limitation; different keyboards allow for different max amounts of keys to be pressed at the same time. But that’s just a guess. Good to keep in mind for next time though, so I appreciate the feedback. Thanks for playing the game!
I found the narrative dialogue surprisingly compelling and effective at keeping me engaged during the more tricky sections. I did find that the forms of movement other than the grappling hook felt a bit loose, but perhaps that's intentional to encourage more use of the hook. This is definitely one of the best submissions I've played so far.
Thank you for the kind words! I do agree with you that the regular platforming could have used some more tweaking to get just right. The acceleration on the player is shared between the platforming and the grappling, and it prioritizes the feel of the grapple. Having the platforming be a little more independent could have made it feel less lose while maintaining the grapple movement as is. Thank you for the good feedback and for playing the game!
Can't really fault this game it was near perfect one feedback was it go hard fast with the grapple mechanics (might just be me) but very enjoyable either way.
Very nice simple looking yet professional pixel art style :)
Thank you for the feedback! The difficulty does seem to vary greatly between players. We tried to alleviate this by adding assist settings, but in the end, we should have tweaked the difficulty to be more gradual but we were running out of time. Thanks for playing!
Nice implementation of challenge reboots. Good animations and grappling action! Overall I enjoyed the game and made it through in about 12 minutes.