Cool idea, congrats! It was hard to understand units and the way the game works (maybe a brief tutorial could have helped).
Godot lover!!!
Criteria | Rank | Score* | Raw Score |
Innovation | #293 | 2.245 | 3.667 |
Theme interpretation | #324 | 2.245 | 3.667 |
Gameplay | #384 | 1.633 | 2.667 |
Overall | #395 | 1.633 | 2.667 |
Graphics | #434 | 1.429 | 2.333 |
Audio | #454 | 1.021 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL:
https://github.com/onein50million/bug_rts
Really cool concept! The controls are difficult but as you said, it could use some quality of life features. As well as the standard RTS controls, some tooltips or info for each unit/building as you hover over them. Very unique to use a body as the game world. I don't quite have the APM to beat the AI but nice job!
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