The art and visuals are amazing. I really loved the atmosphere. But I think the controls need some work, the player felt bit floaty and less responsive.
Great game!
Criteria | Rank | Score* | Raw Score |
Graphics | #90 | 3.667 | 3.667 |
Audio | #114 | 3.333 | 3.333 |
Innovation | #136 | 3.222 | 3.222 |
Theme interpretation | #173 | 3.333 | 3.333 |
Overall | #246 | 2.778 | 2.778 |
Gameplay | #277 | 2.444 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL:
https://github.com/DangItsTY/gameoff2021bug
The art and visuals are amazing. I really loved the atmosphere. But I think the controls need some work, the player felt bit floaty and less responsive.
Great game!
The art is already impressive enough. Good job mate.
Liked the art and concept! I think the control has some bugs, maybe I just didn't figure out how it works.
I liked the art of the game. Didn't figure out how the player move, but the concept is nice.
New to this and not sure how to pin, but there's been some weird bug between Unity exporting to WebGL and chrome. I updated my browser and seemed to work but if anyone else has success on chrome or other browsers it'd be greatly appreciated! You are in fact supposed to be able to move left and right on the ground, but I suppose you'd be in the air most of the time if you're trying to combo (bad excuse I know).
Thanks to all for playing and for the feedback!
I like the atmosphere a lot, seems like a good base for a 2d horror sidescroller. I think the momentum you have in your controls could make for a very unique and interesting mechanic for a full fledged platformer.
I LOVE the approach of this and how it looks graphically my main man but my only criticism of this is the controls; they feels a bit sluggish but outside of that astounding job bros :)
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