Really fun game to play. Died multiple times to get used to controls. I guess the trust was too fast for the ship. Could not control it easily. Smooth gameplay with minimum graphics.
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Project Moonshot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #190 | 2.889 | 2.889 |
Graphics | #225 | 2.778 | 2.778 |
Gameplay | #255 | 2.333 | 2.333 |
Overall | #280 | 2.333 | 2.333 |
Innovation | #292 | 2.111 | 2.111 |
Audio | #395 | 1.333 | 1.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/phasechangegames/project_moonshot
Theme interpretation
My moonshot was coding this as well as doing design and art. I'm a visual designer and illustrator, so coding even in GML 1.4 is extremely time consuming and frustrating!
That said, I have a lot of fun making something that people can play.
Here I wanted to combine the classic beginner projects - asteroids, lunar lander, and helicopter - into one runner with puzzle elements. The idea was to stay ahead of the supernova - dodge asteroids in stage 1, approach the moon carefully in stage 2, and then make it through the maze in stage 3.
Unfortunately I'm not great at coding and I'd need a lot more time to do exactly what I wanted, but I feel like I got the bones here and I'm happy to have it play from start to finish.
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