Cool. This is feel like a battle field, but there's one major issue even if you not participate in fighting and stay somewhere safe you still win. I will suggest to give some sort of ability to control over crowd. There are some issue on the screen very left side floor area, npcs are coliiding with each other and stuck a bit also with the horizontal wall. This used to be a famous style but you can go other ways too. Defenders win, even though on of my flag was captured. Overall really nice work. ☺
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Medieval Siege's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #19 | 3.500 | 3.500 |
Graphics | #22 | 3.500 | 3.500 |
Overall | #61 | 2.563 | 2.563 |
Theme Use | #78 | 2.125 | 2.125 |
Sound | #95 | 1.125 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your favourite part of working on your game during GDM?
All of it. Getting progress on my dream game, the great community of people I've met (via the discord), etc.
What was the hardest part of creating your game?
The Collision System (Still kinda broken... Sorry!)
Did you use any pre-existing assets in your submission?
No, everything was created by me. :)
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