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The Last Time I Saw Paul's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Use | #25 | 3.500 | 3.500 |
Graphics | #63 | 2.800 | 2.800 |
Overall | #72 | 2.375 | 2.375 |
Fun | #74 | 2.100 | 2.100 |
Sound | #96 | 1.100 | 1.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your favourite part of working on your game during GDM?
EveryThing. Completed My FirstGame
What was the hardest part of creating your game?
The hardest thing is the time it takes to learn
Did you use any pre-existing assets in your submission?
Yes! Almost every asset or 3d object was from the Store
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Comments
As your first game it's cool. Idea and use of galaxy dome really nice. Just one suggestion for your first game, use a cylinder attached to the underneath of ufo as it shows the beam as well as the abduction point on the ground. Nice. ♥
I think the concept is good, but it needs some polish to get it working smoothly. I couldn't really tell when I was over something that I could pick up, so progress was challenging. Maybe you can add an icon, visual effect or sound to let the player know they are above something they can pick up. It would also be helpful for when you're dropping something off at your base.
As fun as the idea of playing as a UFO and abducting stuff sounds, it leaves something to be desired. There's no indication of whether you're directly above something -- maybe there could be some sort of tractor beam effect when you hit space. Even when you do seem to be in range of something you need, it doesn't seem to register most of the time, making the game seem unbeatable. (I also didn't know where the trash can was.) In the end, this one still needs some work.
it's a good game but I keep running into some glitches like I picked up the red tank I couldn't drop it but with a little bit of more work and this game would be awesome I rate it a 6/10
I could see this bein' fun, but needs a bit more work. Sometimes the spacebar just didn't work at times, and being able to pick up red items that could not be dropped unless you took them into the red saucer's area was weird. For some reason I got Crash Bash for the PS1 vibes outta this, would definitely like to see this become somethin' later down the line.
A good first game, but could use some more time and quality of life changes. It was fairly hard to tell what my ship was over, some kind of circle indicator can easily fix this. Otherwise, this was an impressive game for someone's first game and first game jam entry no less. keep at it!
This game was fun, and impressive considering this was your first game. Though the UI was too big, imo. Great game though!
its pretty hard to see where you are in relation to the ground, there could be shadows to make it easier.
overall pretty cool game, i really like how simple the graphics are
Thanks. Yeah, I ran out of time unfortunately. I’ll be fixing all of the issues soon. Thanks for the Feed back