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A jam entry

Lit'DView game page »

Escape the dungeon! (CherryJam solo entry)
Submitted by Raeldor (@Raeldor) with 1 day, 9 hours before the deadline

Play Light in the Dungeon

Visit Lit'D's game page

Results

CriteriaRankScore*Raw score
Fun Factor#103.3643.364
Theme Relevance#114.1824.182
Overall#113.6973.697
Originality#183.5453.545

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host (Edited 2 times) (+1)

I love the simplicity and I'm a fan of dim lighting as opposed to no lighting in 'hidden' areas. There's a few parts where the character would stick in walls. Great job!

Edit: 20 minutes later, fuck, just, fuck

(+1)

This game becomes frustrating very fast, and made some parts impossible for a casual player to play. A few better spots as respawnpoint would have helped.

Developer

Yeah, many people told me so, to make the respawn quicker and with checkpoints.

(+2)

I like how the game felt, although, it was kinda hard to see the traps when i fell of taller cliffs, but i'd be ok with that if there was an automatic restart kind of thing when you died. overall a pretty good game!

(+2)

Cool artstyle and light mechanic! You could improve the feel of the jump by setting a higher gravity after reaching the zenith of the jump so that the character comes down faster (without affecting the jump height). Here is a very good GDC talk on this topic. Keep up the cool work!

K