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A jam submission

Lit'DView game page

Escape the dungeon! (CherryJam solo entry)
Submitted by Raeldor (@Raeldor) — 1 day, 9 hours before the deadline

Play Light in the Dungeon

Lit'D's page


CriteriaRankScore*Raw Score
Fun Factor#103.3643.364
Theme Relevance#114.1824.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Host (2 edits) (+1)

I love the simplicity and I'm a fan of dim lighting as opposed to no lighting in 'hidden' areas. There's a few parts where the character would stick in walls. Great job!

Edit: 20 minutes later, fuck, just, fuck


This game becomes frustrating very fast, and made some parts impossible for a casual player to play. A few better spots as respawnpoint would have helped.


Yeah, many people told me so, to make the respawn quicker and with checkpoints.


I like how the game felt, although, it was kinda hard to see the traps when i fell of taller cliffs, but i'd be ok with that if there was an automatic restart kind of thing when you died. overall a pretty good game!


Cool artstyle and light mechanic! You could improve the feel of the jump by setting a higher gravity after reaching the zenith of the jump so that the character comes down faster (without affecting the jump height). Here is a very good GDC talk on this topic. Keep up the cool work!