Play game
JamJumpin''s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | Did the game have great music or sound design | #32 | 3.500 | 3.500 |
FUN | Was the game satisfying to play or did it bring you joy | #53 | 3.500 | 3.500 |
VISUAL | Did the game have nice graphics or art direction | #60 | 3.500 | 3.500 |
Overall | #62 | 3.200 | 3.200 |
MOOD | Did the game have atmosphere or make you feel something | #93 | 2.750 | 2.750 |
IDEA | Was this game super interesting or innovative | #94 | 2.750 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
This game was solid. I really liked the aesthetic, art, music and overall vibe of the game. Controls were cool. The mechanics were creative and I liked the high score section at the end. Well done!
The controls are very hard to use, but once I understood it was fun and the out of tune music is great. The graphics are blurry but if you can make it work on a full screen I think it will be better. Also a two player mode would be great.
okay, so, I like the style, but what I found a bit weird is how the main challenge of the game comes from weird controls. Like I get, it looks intentional, like you don't expect good controls from get over it for example, but if I were you I'd make a more clear indication of where the jar is on horizontal axis'es and a verical one, cause right now you're just guessing. and to account for that change in difficulty, you just add more stuff that is challenging, like new types of platforms that are moving or disappearing or whatever. It was fun to play, and I don't mean it as shitting on your game - it's cool actually, just wanted to give you this feedback if you wanna move forward with this project
I like the style of this game, gameplay is also good too. You are just jumping from table to table, but that's a little hard because of how the movement is.