Cool concept for an asteroids-style game. I noticed it actually plays a random song on startup which I haven't really seen other games do. The music, fit well with the retro sfx and the style of the game. I also liked how you started with 2 pretty good feeling weapons, although it was pretty hard kill enemies because of how small they are and how quickly shields recharge. I couldn't figure out how to buy items from space stations though, I was able to sell what I collected but couldn't use my money anywhere. I'd recommend displaying the ammo for your 2 equipped weapons on the HUD, and adding in a braking button that slows down your momentum regardless of direction. There were 2 reproducible bugs that I encountered, one after respawning enemies no long were hostile, and two using a warpgate after I died (or maybe just the 2nd warpgate) caused the game to crash.
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System Drift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | Did this game have great music or sound design? | #37 | 2.800 | 2.800 |
VISUALS | Did this game have nice graphics, art or design? | #37 | 3.200 | 3.200 |
Overall | #54 | 2.640 | 2.640 |
FUN | Was this game satisfying to play or did it bring you joy? | #56 | 2.600 | 2.600 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #72 | 2.400 | 2.400 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #73 | 2.200 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long has this project been going, or share a bit of its history.
Time to finish this!
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