I feel like this is good in concept, but not so much in execution. Specifically, I'm not sure what causes the rotation of the sailor, nor what causes the boxes to land where they do. Without certainty of how the mechanics work, it's hard to enjoy a game about speed.
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I feel like this is good in concept, but not so much in execution. Specifically, I'm not sure what causes the rotation of the sailor, nor what causes the boxes to land where they do. Without certainty of how the mechanics work, it's hard to enjoy a game about speed.
It's based on the mouse position but you're right should have made that more clear