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A jam submission

BeaconView game page

Puzzler - Made for DTJ36 - Guide the swarm through darkness
Submitted by Pragmatic Lynx, Wibs — 10 hours, 18 minutes before the deadline
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Beacon's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#23.7623.762
Experience#93.4763.476
Visuals#103.8103.810
GameMaker Winner#121.5241.524
Functionality#133.4763.476
Audio#163.3813.381
Theme#273.2383.238

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you create this game within the 36 hour time period?

Yes

https://static.vecteezy.com/system/resources/thumbnails/023/835/587/small_2x/text-yes-sound-comics-pop-art-style-dotted-vector.jpg

Did you use GameMaker to create your game?

No

https://st4.depositphotos.com/5739646/39331/v/450/depositphotos_393318004-stock-illustration-comic-speech-bubble-pop-art.jpg

Teammates
Wibs

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Comments

Submitted

Very clever idea sprinkling new tutorials in among real levels; when new mechanics are needed. I got stuck on level 8 and didn't want to feel stupid by scanning the comments for a solution

I don't know what a charged relay gate is, I didn't read every word of the tutorial, it passed me so I was confident.

Here on 8 though, I didn't lose one moth and I don't know what to try.

The moths can get stuck on corners and other minor irritations, but that's nothing considering you have a working multi agent system within 36 hours. Keep 'em coming even if you don't win this time.

Submitted

How did you make that in 36 hours. level editor and debug menue, crazy god. Not sure if the theme fit for me but very well done.

Submitted

I enjoyed the game. It’s pretty fun and nice, especially the abstract art. The puzzle aspect was unique, too. I feel the worms were a lil slow and drifted away very quickly—other than that, great game.

Submitted

Nice Game!

Submitted

Nice visuals and sound!

Submitted

Very well polished a peaceful puzzler! The audio and gameplay really blend together to make a peaceful experience.

 My only criticism would be what others have said about some of the level design being a bit too straightforward but to be honest it does add to the whole peaceful zen vibe of the game. 

Submitted

Really nice game! The music and art make a really cool atmosphere. The level editor at the end was pretty cool to mess around with as well, spawned 1000 moths and lagged the game out haha
Though, like the other person here said, I feel like some of the levels are a bit too easy (mainly the mirror ones)

Submitted(+2)

Very innovative and enjoyable puzzler! The abstract art and sounds set a wonderful tone to the whole thing and the amount of content is really impressive. Some of the level obstacles/pieces like the mirror were a bit underwhelming in their current design as the easiest way to beat them was simply to move them out of the way, but I can def see the potential there for some really cool levels! Loved this game!

Submitted(+2)

Very interesting game here! The visuals and atmosphere were fantastic! I really felt for the moths when the flew into the flames :(

Submitted

This is wow
kind-of off theme buut your comment about wormth in the dc thing makes up for some of that,
were did you acquire the extra 48hours that was put into this game?? my goodness it looks and feels good.

only critique, the moths are sooooo slooooow, if they just moved with a sense of urgency. other than that Supper good game.

Developer

Agreed, ill make them faster.

I probs spent a bit long on the flocking and the mirror reflection code.

Now I have more time after the jam ill tweek things and think about the puzzle designs

Submitted

It is cool and interesting. I feel the level design needs work or I am missing something. Sometimes it is extremely easy and sometimes it feels frustratingly hard and I have no clue what I’m doing wrong. The mechanics and presentation are well made.