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Dokibird Training Camp's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #177 | 2.353 | 2.353 |
| Ambience | #199 | 1.735 | 1.735 |
| Theme | #200 | 1.794 | 1.794 |
| Overall | #205 | 1.771 | 1.771 |
| Gameplay | #208 | 1.500 | 1.500 |
| References / Humor | #212 | 1.471 | 1.471 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
You can create a clone that recreates the last 30 seconds of your actions. The idea was that clones can help clearing puzzles and fighitng bosses
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Comments
I'm intrigued by the idea and hope you get time to finish it after the gamejam ends!
The sprites were cute and the cloning idea is cool. I'd love to see where it goes if you get the time to work on it more.
Good concept. Clicking the C button spawns the clones. Seeing them mimic my movements in the last 30 seconds was cool! The Dragoon pixel art has a nice attack and roll animation.
The enemy seems to die before I am able to get to it. But nice work nonetheless!
I liked the idea but didn't know what I was supposed to being doing in the area. I noticed there was guard person when I started but he sunk through the floor Dx. Would like to see where it goes post jam. Good luck!
The pixel art looks great and the movement feels nice to execute. It's a shame that the other features didn't make it in time for the deadline. It's a good starting point though, good job!
The clone idea sounds super interesting! and the graphics are cute!
I think I could see what you were going to go for with the "mirror image" idea. It's unfortunate you ran out of time but the idea has potential!
Very cute! Love the colors and the style, but unfortunately I didn't know what I was doing beyond jumping around.
no worries. After many game crashes and corruptions this is all I could upload 🙃💜
but I will continue working on this game just for the community to have a silly game to play 🙏
Yay! I'm glad to hear that because the movement and the jumping just felt so smooth and nice. :)
Love the artstyle!
There was movement, I was walking. Idk if I missed sth, but I couldn't get past the first room.