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BREAKFAST's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| References / Humor | #120 | 2.564 | 2.750 |
| Creativity | #150 | 2.751 | 2.950 |
| Overall | #155 | 2.406 | 2.580 |
| Gameplay | #155 | 2.145 | 2.300 |
| Ambience | #156 | 2.331 | 2.500 |
| Theme | #161 | 2.238 | 2.400 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
The players choices drastically effect the events of the game, up to and including a super-secret ending with an expose of the main character's backstory. You can unlock 3 different endings, secret music, different credits sequences, and (probably) more!
The world is affected by your choices, even the main character's appearance changes based on what decisions you make.
There are narrative moments within the game that capture the essence of chain reactions in a way that only Visual Novels can elicit, and as that is the strength of our Studio (only 2 people were core contributors. the other 2 members of our studio were out)
We put our best foot forward as a studio to follow the rules and make something extremely creative, charming and fun, and we hope that you love it!
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Comments
There was some funny dialogue options. And I can't believe I lit the forest on fire. The story itself was a bit convoluted, and a bit hard to follow.
The voice acting was unique, but some sounded quite monotone. I wasn't sure if that's what you were going for.
Yeah!! Miko is a very sorta lowkey and monotone. So if you're referring to her, that's intentional!
I'm interested in what you thought was convoluted? Thank you!
Cute art! Though white text on a yellow background is a bit difficult to see...
Thank you!! I was wondering what alternative I should use....
Unfortunately, I didn't really vibe with this entry. I appreciate the ambition, and the idea of using Dokibird as more of a supporting character to these extremely dysfunctional lesbians is interesting, but it didn't really feel like it had much to do with Dokibird or captured her personality. The humor seemed like it was trying to have it both ways in regards to how "random" it was. Because there's so little input expected in visual novels, little things like "number of dialogue screens till the next location" can make such a huge difference, and this game didn't quite have the right balance for me (though maybe huge obsessives about the genre would disagree).
Thanks so much for your honesty!!!
Thank you for taking it in the sentiment I intended! Visual novels can be such a personal thing in terms of preferences.
I give this EGG out of 10 xD Nice entry, GG! <3
Zomg thank you so much!!!
EGG
EGG!!!!
Some choices are really funny. Good job !
thank youuuuuu!!