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Unfortunately, I didn't really vibe with this entry. I appreciate the ambition, and the idea of using Dokibird as more of a supporting character to these extremely dysfunctional lesbians is interesting, but it didn't really feel like it had much to do with Dokibird or captured her personality. The humor seemed like it was trying to have it both ways in regards to how "random" it was. Because there's so little input expected in visual novels, little things like "number of dialogue screens till the next location" can make such a huge difference, and this game didn't quite have the right balance for me (though maybe huge obsessives about the genre would disagree).

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Thanks so much for your honesty!!!

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Thank you for taking it in the sentiment I intended! Visual novels can be such a personal thing in terms of preferences.