The idea is great! I really like the gravity of the planets, and the mix of graphics, gameplay, and sound effects works really well together!
Great job!
Thank you for playing and for your kind comment!
Yes, it needs a little more playtesting to make the game more readable and accessible, but that's the risk of trijam, I guess.
I admit that I love having a slightly polished game page so as not to take the player out of the game and to give it a little extra identity, thank you.
Thank you so much for playing and for your lovely comment!
I must admit, it comforts me a little and motivates me to do more trijam!
Yes, I find the concept interesting and there's more to explore. For example, adding more background scenery with events, music, weather, atmosphere, and even a little story (but then I'd have to redo everything, as I've hard-coded some features too much to improve it).
Once again, thank you for playing.
Thanks for playing and for your feedback!
Yes, we ran out of time to do more than lay the foundations. The goal is to have several different enemies with different characteristics, as well as different weapons and the ability to buy/upgrade them and add polish (sound effects, juice, animations).
The Godot icons that appear in the upgrades are a good example of our lack of time, because everything works, but we just don't have the images yet.