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Vulcainos

61
Posts
9
Followers
13
Following
A member registered Feb 08, 2022 · View creator page →

Creator of

Recent community posts

I really like the concept!

The graphics are great and it has a real identity. Maybe I'm having trouble connecting with the theme, but I'm really looking forward to seeing a more polished game!

I got stuck on the second ring because the books wouldn't open on the screen.

Great job!

The handling is great!

As mentioned in another comment, I had trouble figuring out what to do without reading your comment, but once I understood, it worked well.

Great job!

Wow, it's impressive to have done all that in less than three hours!

I really like the idea of using a boat. It's original and cool!

Great job!

I love it! The art is great, the gameplay works really well and fits the theme!

You've really pushed the concept and it's a very nice job.

Let's go 207/250!

Fun and works really well with the theme. It's original! Great job!

These kinds of games are always fun. It's really great that you managed to make a version in just three hours. Nice work!

I really like the idea, which I think works well with the theme.

Really nice for 5 hours. The assets are beautiful.

Great job!

I love the art and gameplay loop, it's good for trijam. Great job!

Thanks for playing!

Yes, I get the impression that several of us imagined the same gameplay loop.

Hahaha, yes, travelers can be tough negotiators, especially at the beginning. (I'll make a note about the “gorilla shopper”!)

Thanks for playing!

Yes, there is clearly a lack of difficulty progression, so that the first transactions are mandatory purchases and gradually become more and more expensive. Maybe a future update?

Thank you very much! I hope you're having fun 

No worries about the delay, thank you very much for giving us feedback and playing our game!

Thank you, having a game that's enjoyable to play is really good news for us!

We too would have liked to take the game further and add more depth, difficulty, and juice.

Thank you very much for playing!

Yes, we're happy with how it looks right now. It's a great foundation.

Great experience.
The idea is good, the execution is good, and the SFX are top notch.

I loved the Halloween version of the Godot logo.

Thanks for your feedback!

Yes, we ran out of time to finish and polish the game.
We would have loved to add lots of little details that would have made a big difference.

Thanks for playing and for your feedback!

Yes, we ran out of time to do more than lay the foundations. The goal is to have several different enemies with different characteristics, as well as different weapons and the ability to buy/upgrade them and add polish (sound effects, juice, animations).

The Godot icons that appear in the upgrades are a good example of our lack of time, because everything works, but we just don't have the images yet.

The game is great and the design is wonderful, but my goodness, it's hard.
I feel like I have to memorize all the destinations before I can play properly.

The concept is perfect and there is a great opportunity to create.

It was incredible!
I spent a night 10 seconds off and had a drop of sweat.

The style is great. Thank you for the experience!

Thank you!

Yes, we are very happy with the foundation and the current result, even if we are a little disappointed that we couldn't take the project as far as we wanted to.

Nice score! Thanks for playing.

Thanks for the feedback!

Yes, we ran out of time to make the game complete and enjoyable to play (it still lacks some juice).
Maybe in a future update after the jam!

Cool concept. Did you use AI for the creation of the game ?

Thanks for your feedback.

Fun game !

A very enjoyable little game that works really well with the theme. Well done !

Thank you!

Thank you ! Personally, I like the fact that the blue dragoons don't merge and disappear, giving the game that “limited” feel of a true Suika Game. 
It's possible to add an option to make the game “endless” in the future.

Thank you !

I like how the theme is used in the gameplay. Nice work !

I win with my last live with a score of 556320.

Art is beautiful. Are you planning to continue?

Thank you! Fun fact: it was just a placeholder at first, but the testers liked it too, so it stayed.

Thank you! Braise_ice and Will266 did all the artistic work.

Game is cool. Increasing the magazine capacity is cheating. Maybe it would be less powerful if the price increased with each purchase?

Good idea, it reminds me bomb chains in Bomberman !

Oh, we had the same idea ! Nice!

Cool game. I get SSR DokiBird !

Wow, the game is great. I really like what you've done. Final score: 4930.

Thank you! Sometimes the hitboxes are a little tricky, but we're very happy with the result.