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Freeze Monkey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #5 | 4.000 | 4.000 |
Originality | #12 | 3.842 | 3.842 |
Overall | #20 | 3.358 | 3.358 |
Art | #28 | 3.421 | 3.421 |
Audio | #35 | 2.842 | 2.842 |
Fun | #35 | 2.684 | 2.684 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes some of the asset store
Did your team create most of/all the audio yourselves?
Yes
How did you incorporate the theme "FREEZE"?
you freeze monkeys and enviroment to acomplish the puzzles
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Comments
This is a cool take on the freeze theme, I could easily imagine this being a really nice game once fully fleshed out.
It's good that you get unlimited shots, this lets you experiment a bit and shoot everything to figure out what can be used in what way.
I have one big complaint though, and that's the aiming. I nearly gave up on the second level because I understood what I needed to do, the aiming was just jumping around so much that I could not execute on my idea... Maybe slow down how fast the angle changes or something? It is killing a bit of the enjoyment for me.
I would also suggest building the levels in a way that lets you understand them step by step. In the second level for example I only saw the mirror kinda thing pretty late and only then understood that it's part of the solution. In the third level I would suggest some color-coding to help the player understand which gears control which part of the level. I had some trouble understanding how the pieces of the room work together.
Overall a great idea, fits the theme, and an impressive amount of levels and gameplay!
woow, very nice comment, the color code from the engine will work a lot, also the mirror was a little bit hide, everyone hates the aiming, i already make a new one thats better but too late for the jam. thanks again!!
don't go that way monkey you will die.... monkey NOOOO!
I really loved the concept of these game, and the main gameplay was fairly solid with the only exception being the aiming was a bit difficult. Other than that, nice work!
Nice game, loved the visuals, specially the freezing animations, the puzzles were fun too.
Enjoyed the puzzles. work in camera will be better
Enjoyed the puzzles. A bit challenging cause of the aiming mechanic but fun to master, nevertheless. Brilliant for something made in 7 days! I'm also giving top points for originality.
Fun puzzle game! Controls are a little wonky, specifically camera, but besides that I enjoyed it! Great work!
Nice art and music, I like the puzzles. My heart goes out for all the monkeys that died during my playing hahahah
The system for aiming could be improved, but there is a lot of good work done on the puzzle design with a good variety of mechanics, and the visual style works nicely.
I really like the models and animations. It 's super nice to see the character's silhouette through the walls. I think I would have liked to aim the gun with the camera angle vs with the direction the character was facing. Good puzzles, nice job!
Very cool level design, puzzle games are the hardest to implement levels
Cool game with nice graphics and concept. The camera angle was a bit weird to me and hard to control. I think the mechanics of the wind blower was cool and well thought out. At level 2 I didn't saw that I could reflect the bullet at the mirror maybe this could have been made more clear. I sadly did not get past level 3 as the button at the other side of the electricity did not do anything, was this a bug or did I miss something? Overall well done and if refined a bit more I could see this eventually get a commercial release :)
Thanks for playing! it is confusing because 2 switches disable the electricity, but you should wait the monky leave or it would take the effect
Ah, my thought process was that I should freeze the monkey on the big button and I could turn off the electricity with the button on the other side.
The camera is very annoying and uncontrollable