This was a nice multi tasking type of game. The length of the rescue could have definitely been trimmed since the gameplay mechanics weren't strong enough to hold up for that length of gameplay. It start off strong but since nothing really new was added, there wasn't much to keep it interesting once you learned the layout. Good work overall. (plus running out of time for audio always stinks. Keep your head up and keep working on your game dev journey!)
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Into The Depths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #69 | 2.800 | 2.800 |
Art/Graphics | #73 | 2.800 | 2.800 |
Fun | #82 | 2.300 | 2.300 |
Originality | #85 | 2.700 | 2.700 |
Overall | #98 | 2.340 | 2.340 |
Audio | #134 | 1.100 | 1.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes, all
Did your team create most of/all the audio yourselves?
no audio :(
How did you incorporate the theme "INSIDE OUT"?
You have to escape from a submarine from inside and outside at the same time.
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