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Atomic Architect's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #6 | 4.176 | 4.176 |
Fun | #19 | 3.412 | 3.412 |
Overall | #37 | 3.224 | 3.224 |
Audio | #54 | 2.824 | 2.824 |
Theme | #68 | 2.824 | 2.824 |
Art/Graphics | #68 | 2.882 | 2.882 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
All the graphics made by me
Did your team create most of/all the audio yourselves?
All the audios and music were downloaded from royalty free sources
How did you incorporate the theme "INSIDE OUT"?
The player has to solve challenges by tweaking the insides of different blocks. These changes modify how the blocks behave in the game, so any small adjustment inside can have a big impact outside. The whole concept revolves around the idea that what's on the inside affects the outside, making 'Inside Out' a fitting theme.
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Comments
You've outdoned yourself on the mechanics, very cool! Don't know why but the playstyle reminds me of poly bridge. I took some time to finish the game, the mechanics alone are very interesting and i think with your great level design you could make an awesome full game out of it, good job!
Thank you for the feedback! I'm very proud of how the level design turned out (since I spent 3 days making 10 levels) and I'm happy to hear you like it!
One of the best game in this jam I've played so far.
You know what you're doing, the FTUE is well balanced, you know how to introduce mechanics and how to gradually scale difficulty. And for me, FTUE on a Game Jam is key.
Added to that, your idea is original but your application of that idea is perfectly handled. Anyone can have a good idea, 5% of the work is getting the idea, 95% is the application of that idea. You nailed it.
Congrats!
Really love the concept and mechanics here. The web version is really buggy, but the Windows build feels great to play, and it was a super engaging experience that I would love to see expanded on in the future. There's a lot of potential here!
Fun game! Had trouble understanding at first but eventually got the hang of it. The mechanics and concept were really cool. A couple glitches but didn't affect the gameplay that much. Good job!
Thank you for the positive feedback! Could I know more about the glitches you mentioned? I have in plans to continue the development of this game outside of the gameJam, so I really need to know.
Sorry I didn’t elaborate because I saw that you were already aware that the camera occasionally glitched. It didn’t affect the game that much don’t worry, you did a great job!
Excellent puzzle game! I had a bit of trouble understanding the hand-drawn tutorials in the first levels, but in the end everything worked out fine.
Thanks for the feedback! I understand that the hand-drawn tutorials are a bit hard to understand, the idea was to make graffiti on the wall that work as tutorial, but my artistic skills may be a bit lacking to give that effect. xd
That was really fun! Liked the general idea and mechanic of the game, specially how it feels like you could solve a puzzle in so many different ways.
Nice Game!
This is the most fun I've had with a game so far in the Jam, I found that the screen glitches out everytime you either go back to the menu or go to the next level. I also like that it seems that some levels might be solved using different strategies
Thank you for the feedback! I've been aware of the camera glitches, but I had no time to fix the flashing. I will 100% fix it in the next version
has the cool math game aesthetic
Sweet design of the game, and using physics was very satisfying's , I had a hard time placing the block in the hole, but overall very unique n fun
Very good game, I was very entertained going through the different levels and exploring these original mechanics. very good job!!
Great game. Nice take on the theme. Very fun. Good job!