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SimpleDiscRoom in Godot

A topic by Identical Games created Oct 17, 2020 Views: 449 Replies: 4
Viewing posts 1 to 5
Submitted(+3)

Thanks for your excellent tutorial on building a disc room in Game Maker. I decided to remake it in Godot. It's not complete yet. The discs are too slow. I haven't done the outside blade, sound effects, sparks or bones. Being my first attempt to do something with Godot, I'm not as fast as you are in your tutorial.

https://github.com/dulsi/SimpleDiscRoom

Submitted

Almost complete recreation. Still need to add bones and sounds.

Is there a license to the sounds? Obviously you are allowing them for this contest but could I use them in any random project?

Submitted

I decided to add some opengameart sounds. The Godot version now recreates the Game Maker version.

(+1)

they’re free to use for non-commercial use!

Submitted

Looks like I didn't code the movement exactly the same. The player instantly stops and doesn't speed up over time. I haven't decided if I will fix this or not. I'm busy with my entry at the moment so it will have to wait.