I really like the flippers on the corners, being shoved back towards the middle is kinda surprising and playful. Kinda wish the graphics had a bit higher contrast, maybe it's just a difference in monitors but I found the borders of the player and the discs a little hard to read at times. Still, a neat concept and I think the decision to just focus on making one room was a good one.
The paddles were a good design decision to keep players from camping in corners. I do agree with Xiene that the player's movement speed feels a little too fast. Neat idea though to incorporate the game with pinball mechanics.
I think the player moves way too fast, to the point where it’s hard to control it.
The art syle also seems conflicting, where differnent assets have different resolutions, most noticeable from the difference between the player resolution and the smooth background.
I also think it’d be helpful to have some indication as to the direction in which the new sawblades will move at.
Other than that, I think it turned out pretty nice, with a short arcade-y feel.
Comments
I really like the flippers on the corners, being shoved back towards the middle is kinda surprising and playful. Kinda wish the graphics had a bit higher contrast, maybe it's just a difference in monitors but I found the borders of the player and the discs a little hard to read at times. Still, a neat concept and I think the decision to just focus on making one room was a good one.
The paddles were a good design decision to keep players from camping in corners. I do agree with Xiene that the player's movement speed feels a little too fast. Neat idea though to incorporate the game with pinball mechanics.
I think the player moves way too fast, to the point where it’s hard to control it. The art syle also seems conflicting, where differnent assets have different resolutions, most noticeable from the difference between the player resolution and the smooth background. I also think it’d be helpful to have some indication as to the direction in which the new sawblades will move at.
Other than that, I think it turned out pretty nice, with a short arcade-y feel.
Love the concept!