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Orby Situation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #14 | 3.091 | 3.091 |
Fits the Theme | #16 | 3.091 | 3.091 |
Art | #19 | 2.727 | 2.727 |
Fun | #19 | 3.000 | 3.000 |
Overall | #21 | 2.655 | 2.655 |
Sound, Music & SFX | #24 | 1.364 | 1.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
at the end you defeat the boss with the orbs
Did you made everything from scratch?
no
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Comments
Liked the concept! It's a little slow at first but becomes more interesting after the first boss. It would have been nice hearing sfx or music!
graat feedback :)
I like the play style of this game. You should make the arrow keys move the aimer around the player instead of the mouse for laptop players.
good idea
could somebody please tell me about the shop? the shop button was supposed to be cut from the game
Nice concept, idk how i defeated all the bosses, when i bought the orbs they didnt spawn around me, but when i went for the boss fight, suddenly i had all 8 orbs lol. Maybe the player could have been faster , and more enemy variants. The orbs was a cool concept and it was fun to see them surround you in a rainbow.
the game was in a rush funny thing the enemy script has a tank variant on the orbs situation due to lack of content you are supposed to get a half for 1 boss
An interesting concept, but I wasn't able to find the second boss. I feel like the maps could have been scaled down in size because getting to places took a long time. Overall, pretty good and congrats on finishing for the jam!
I would have played a lot more if the death state meant you could start over. I think that pausing the time when the shop is open would be nice and I did enjoy it. Like everyone said it has potential
Definetly has a lot of potential! Maybe add a respawn button?
good sugestion using i was unity to skip parts and heal myself completly forgot about that
It has a lot of potential. But it's kinda buggy. I like how it looks and the character moves a bit too fast in my opinion.
it was rushed i planned too much so yea i had no time to smash major bugs