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A jam submission

James' JarsView game page

A retro-style color puzzler
Submitted by Alexio Games (@alexio_games) — 1 hour, 5 minutes before the deadline
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James' Jars's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Quality of the Entry#43.1433.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

cool game just found a lot of bugs  when entering the blue room u can soft lock yourself by dropping the artifact in the barrier  also when i was on my way to the main room my character disappeared and seemingly had no collision or little collision because it would let me to to the opposite side without blocking me and play the transition but the main room would not work also u can lock yourself in the barrier and drop the artifact  and u can drop it in the wall   ohh and yah the control room ladder dose not work but all in all good work for a day 

Submitted

Cool game!

Submitted (1 edit)

Overall a really good game!

Found some bugs if it helps
- After entering the controls room the ladder back out doesn't work
- You can softlock yourself by dropping an artifact in its wall - Negated by the refreshing but still basically a bug
- If you walk along the outside of a room you can go until you're barely not visible and then walk back to trigger the camera to go a room further than where you are

Developer

Hey, thanks for playing! Yeah, there's a lot of bugs, I over-scoped like crazy. I tried to minimize the amount people would notice em (with things like level design and whatnot) but I guess a few slipped through the cracks. Sorry about that!

Submitted

Such a great start! Am I missing something? I can't seem to play the game. I'm guessing like so many of us you just ran out of time. :D Story is funny and engaging. More!

Developer

Hey, I just checked the game and everything works fine. Can you try again and maybe let me know where things broke? Thanks!

Submitted

Just tried it again since I couldn't get it working before and it seems to be fine now. Basically the glitch I was getting was the player wouldn't spawn after the cutscene. Not sure if thats the same bug HugBug was getting