Some traps make no sense such as spiked walls on elevator (they just do not reach the player if he stands in the center of that vertical), while others are quite made well. The final boss is enjoyable enough to save this game in my collection.
Art is nice but plays very poorly. You can't see very far ahead of where you're going. You cannot attack while walking, nor turn around while in attack, so if you made any mistake, it's hard to adjust before the enemy hits you.
This game's so good, Nonykko! I keep retrying it, even though I'm bad at it! Well done!