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Star Invaders's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 3.346 | 3.346 |
Relevance to the Theme | #4 | 4.000 | 4.000 |
Design | #6 | 3.154 | 3.154 |
Fun | #7 | 3.077 | 3.077 |
Presentation | #8 | 3.154 | 3.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which classic arcade does your game ressemble?
Space Invaders
How is your game relevant to the theme?
It's a 70s game based(Space Invaders) retro-arcadey shooter.
Did you make the game solo or in a team?
All solo
Were all the assets made during the jam?
Everything was made except music. Credits are mentioned in the highscore screen.
Mention your Discord name(s) with Tags
whatthesamuel#8291
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Comments
Hey I really liked your game and if you like to read them here are some things that could be improved(obviously just my own opinion):
- a health bar for the boss enemy( i was never sure when I beat it),
- asteroids seemed as if they were obstacles :D (I think this was already mentioned in a comment)
- a indictor on how many bombs i have left would have been amazing,
- obviously more content(not your fault, i just want to play more :D)
good job on this
oh, I haven't thought of a hp bar, nice idea! bombs cost you 500 points so you can use them until you run out of points for now, but it'll change. enemy types and patterns, maybe I'll get some ideas sometime :) Thanks for playing!
I have some problems with the signaletics (thought I needed to avoid the asteroids) and the difficulty (enemy waves are too hard to clear and dodge at the same time), but overall it is a good game. Well done !
yeah, I haven't played a lot of bullet hell games before so I didn't know how to adjust the difficulty. I may do something about it after the jam. Thanks for playing!
Great job with the polish! It's like Space Invaders but with more bullethell. It did feel a bit odd that the enemies didn't scale along with me leveling, so the difficulty curve felt inverted (most challenge was at the beginning before leveling up). Really fun!
I haven't thought about that! Thanks for the feedback, and thanks for playing!
Nicely polished, contained game! It seems like you knew exactly what scope would fit the 48h limit. Same as everyone, I was dodging the asteroïds xD
Thanks for playing! I really appreciate all the compliment! I'm having some ideas for the asteroids. I'll do something as soon as the jam is over :)
Good Game But It Is Need More Enemies, (In Full Game)
Yep, definitely. I'll update it when i get a chance. thanks for playing!
Good game, really well polished!
I'm glad you enjoyed it :) thanks for playing!
The game's great and yeah had same issues with asteroids, I thought they were obstacles.....!!
I guess i'll have to get rid of them later... Thanks for playing!
Super cool! However the asteroids are not working i dont know if that was intentional or a bug.
oh they are just background. are they too distracting?
yeah kinda
i lowered their alpha a little. if they are still annoying, i'll remove them after the jam. thanks for the feedback!
No problem!