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Kid Named Immortality's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall use of Background Music | #1 | 4.600 | 4.600 |
How playable is the game | #1 | 4.600 | 4.600 |
Overall use of Sound Effects | #4 | 4.400 | 4.400 |
User Interface Design and Look | #4 | 4.200 | 4.200 |
Overall | #5 | 4.320 | 4.320 |
Overall look of the game | #7 | 3.800 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Group 3:
Interesting concept of a game. Though some of the levels don't work, what is there is pretty enjoyable. Loud noises.
Group 5: This was hilarious. Falling is fun. Attack doesn't really do anything.
Group 7: I like the concept of being immortal and trying to find a way to die, instead of the other way around. The game looks great, but I wish jumping had a variable height, and some of the game mechanics weren't very obvious at first. - Michael
Group 4
Liked the falling through the bottom leads to the top of the world
Idea/goal of the game was unique
Group 7:
It's really interesting to have immortality and try to find a way to die. One improvement would be have some description of some of the UI stuff. I had gotten a poison at one point but had no idea what it did. It's very interesting though. We'll have to go back into it and play it fully later
Group 2
Really nice game feel, cool concept with the pits spawning us back at the top
Needs some anti-cheese on the hub world
Didn't fully understand the level design - the first pipe level gave me a double jump and poison and then I died but just went back to the stage select :/
Double jump was cool when it lasted tho