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A jam submission

Clove's HootenannyView game page

An A-Maze-ing Adventure to Help Friends
Submitted by CoyoteFoxGames (@CoyoteFoxGames) โ€” 55 minutes, 18 seconds before the deadline
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Clove's Hootenanny's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity: Does the game include something unexpected or interesting?#54.1214.121
Aesthetics: Does this game have aesthetically pleasing artwork or polish?#194.3334.333
Cozy: Does the game you feel cozy?#373.8793.879
Fun: Is the game enjoyable or satisfying to play?#463.6063.606
Theme: Does this game represent the theme well?#493.9093.909
Overall: Is the game objectively good?#503.6973.697

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 26 to 21 of 26 ยท Next page ยท Last page
Submitted(+1)

Love the artwork and charakterdesign. I also liked the controls. Fun to play

Developer

Thank you so much for your feedback! We're glad you enjoyed our little game! ๐Ÿ๐Ÿ

Submitted

Most cozy snake game ever!!  This was amazing -loved the art!  Really chill atmosphere and music -really liked the cutscenes too!!  Fantastic work on this!! :D

Developer(+1)

Thank you so much! This was our first time making music for a game, so that means a lot! ๐Ÿ๐Ÿ

Submitted(+1)

Beautiful game, great artwork! Very unique idea!

Developer

Thank you so much! We appreciate your feedback! ๐Ÿ๐Ÿ

Submitted(+1)

Great entry! Cute art and unique slither mechanics! Gotta watch when you are moving in those tight spaces, can bounce around a lot hah. Great job!

Developer

Thank you so much! Some of the mazes can definitely feel a little bit like pinball at times, haha! ๐Ÿ๐Ÿ

Submitted(+1)

Loved the sprite movement- very slithery!

Developer

Thank you so much! We worked very hard on perfecting the slither! ๐Ÿ๐Ÿ

Submitted(+1)

The overall feel of the game was perfect for this jam! The artwork is so good and the little cutscene at the beginning sets up the game perfectly! I think the movement could be improved some, especially how interacting with the boundaries work. Its quite easy for me to glitch out Clove by going into areas with collisions at an angle.

Developer

Thank you, Phil! Collision was definitely an issue for many - the feedback regarding collisions at an angle is very helpful! Thank you for your feedback and kind words! ๐Ÿ๐Ÿ

Viewing comments 26 to 21 of 26 ยท Next page ยท Last page