Very nice progress since the first proto.
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Food Rescue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #16 | 3.214 | 3.214 |
Overall | #18 | 3.143 | 3.143 |
Overall | #18 | 3.167 | 3.167 |
Graphics | #22 | 3.143 | 3.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
Could not deserialize response from server in HTML5 build. :( Played win version :) Nice effect for beer!
That was funny) Houses and objects are quite diverse. The effect of changing Paul's size is nice. And the influence of soda, gum and beer on Paul make gameplay much more intresting. Also Paul can walk through walls and various obstacles when he drinks soda (two or three). Maybe it is a bug, but effect of gum and soda doesn't disappear after a while, like the effect of beer. It would be cool if there were another people in the city) Good game!
Hey Enot.
Thanks for you feedback. Paul should't walk thru walls, this happens if Paul's too fast :D
Every effect on Paul has a countdown (should be between 10 and 20 seconds) will end. Doesnt matter if beer (reverse control), energydrink (increase movespeed) or gum (decrease movespeed).
KNOWN BUGS:
- "Running thru walls" is indeed a bug :(
- Also known are some issues with the highscores (sometimes no login, sometimes no refreshing). I am working on the sync-problems with playfab.
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