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A member registered May 05, 2017 · View creator page →

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Nice work! Also did that in the past :)

So no graphical engine? So you Code all the effects, movements, sprite displaying etc by your own?

hey! Nice work!

What game engine is it?

Bug-fix-update 


0.9.1:
- ADD: statistic: distance moved 
- FIX: Small UI improvements
- FIX: PlayFab handling improved
- FIX: Running thru walls
- FIX: Timer and handling for Energydrink
- CHANGED: Movespeed, Runspeed, Speed of Energydrink

Thanks!

Very thanks Gil4.


Yes thats a known "feature" :D

This happens if you are too fast  - after some energydrinks too  much ;)

Will fix that later :)

Nice idea :)

At "normal" its getting pretty hard. the step from casual to normal is heavy..

Sounds would be nice also and some more effects.

ok thanks for the report :)

Hey Dener.

Did you play html or local? on html this should be rare. on local this problem is presend (on my machines). Working to optimize it but the asyc of playfab drives me crazy oO

Hey Enot.

Thanks for you feedback. Paul should't walk thru walls, this happens if Paul's too fast :D

Every effect on Paul has a countdown (should be between 10 and 20 seconds) will end. Doesnt matter if beer (reverse control), energydrink (increase movespeed)  or gum (decrease movespeed).


KNOWN BUGS:
- "Running thru walls" is indeed a bug :(

- Also known are some issues with the highscores (sometimes no login, sometimes no refreshing). I am working on the sync-problems with playfab.

(1 edit)

Updated to 0.9:

0.9:
- ADD: Intro
- ADD: Sounds for walking, eating etc
- ADD: Background-Music for Menu and ingame
- ADD: Button to switch music and sounds on/off

0.8:
- ADD: Additional keys: WASD, RIGHT SHIFT
- ADD: RETRY Button if Login to Playfab failed
- FIX: Highscore now saves correct every score
- FIX: Handling with Playfab optimized

0.7:
- ADD: (Online) Highscore
- ADD: Paul explodes if he dies
- FIX: Small improvements

Updated to 0.8:

- ADD: Additional keys: WASD, RIGHT SHIFT
- ADD: RETRY Button if Login to Playfab failed
- FIX: Highscore now saves correct every score
- FIX: Handling with Playfab optimized

Updated to 0.6.


New items: Beer and Chewinggum

Fixed Control of Player

Added more stats

Added Player death :)

Updated :)

(1 edit)

Working on my first GameJam Project called: Food Rescue.

City ran out of power and all the Food starts rotten. It is on you, Paul, to save all the Food :)
Find and eat as much you can but dont eat too much, you will get more fat. Start running around to waste callories but dont run out of power or you will starve.

Take a look:

https://itch.io/jam/coronadefoldjam/rate/174129

Food Rescue is a top-view running game made for the #CoronaDefoldJam under the rules. Theme is "running out of power".

In Food Rescue you are Paul. Paul is the last human who can save and rescue all the food after the collaps: The global broken powergrid. No power anymore - the city ran out of power.

Now its on you! Run thru all the buildings and find the food before it is rotten! But be careful! The more you eat - the more fat you will become. You have to run around to waste kilocalories. Dont do this too much or you're also running out of power and starve!


Here to go: https://agentsasori.itch.io/food-rescue