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Howdy there. First of all I like the idea of a controller jam. More games need to have not only controller support, but full controller support for the menus as well. Its just awkward having a menu with a mouse. To me a controller means fun, a keyboard means work.
So my only question is I have a game that's sitting on the shelf for a recent 1 week game jam from 2+ weeks ago. That 1 week game jam is done and over with. The game has full controller support, because that's just how I like to play. The game automatically detects whether or not you're using a controller or a keyboard so if you're using the controller, and jump to a keyboard the controller stops rumbling and stuff.
Am I allowed to enter it into this game jam? It uses the D pad + 2 buttons + start. I'm more of a NES type of person so I always go for that style.
Hey
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############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object obj_SURFACES:
STRING argument is unset
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_scr_assemble_map (line 190)
called from - gml_Object_obj_SURFACES_Draw_0 (line 168)
I believe this is the same error, does the game use Opengl?
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object obj_SURFACES:
STRING argument is unset
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_scr_assemble_map (line 190)
called from - gml_Object_obj_SURFACES_Draw_0 (line 168)
I am surprised at how little entries there are let alone games. Having controller support for games is easy for developers. Anyway, to comply with the jam rules, I am adding a controller support on / off just in case someone wants to Joy2Key as you mention in the description. Its something I had never thought about pulling controller support to allow 3rd party rebinding. Well now I will have it in general.